Verified participation certificate
NitrostackMCP to the MoonWekan Enterprises

Certificate of Participation

This certificate is proudly presented to

Aakash TS

for participating as a member of team “THE ASTRO MINDS” in the

SRMIST Hackathon

Jul 31 - Aug 1, 2026

Abhishek Pandit signature

Abhishek Pandit

CEO, Nitrostack

Pablo Jiménez Godoy signature

Pablo Jiménez Godoy

CEO, Wekan Enterprises

Authenticity verified by NitroStack — https://nitrostack.ai/university/6a4e238c82556efe6ab3cb6f/certificate/6a6c40c23ceb28327ada52ee

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I participated in the SRMIST NitroStack Hackathon with THE ASTRO MINDS.

Certificate: https://nitrostack.ai/university/6a4e238c82556efe6ab3cb6f/certificate/6a6c40c23ceb28327ada52ee

Team

THE ASTRO MINDS

University

SRMIST

Hackathon dates

Jul 31 - Aug 1, 2026

Track

Open Innovation

What they built

UltroX

# Ultro **Touch nothing. Control everything.** ## The problem Touchscreens assume you can always reach out and tap — not true in an OR, a busy kitchen, a cleanroom, or for anyone with limited hand dexterity. Most gesture demos are flashy toys that spin a 3D object for fun. We wanted gesture control that does real work. ## What it does Ultro is a touchless control hub: a living plasma orb rendered in WebGL, driven entirely by bare-hand gestures over a webcam. Pinch and move to navigate, two-hand pinch to zoom, open palm to select, point to target a control. Behind the orb sit three panels: - **Data** — live system metrics you browse without touching a screen - **Devices** — smart-device toggles fired by gesture, with instant visual + audio confirmation - **Activity** — a log of every action taken Every interaction has a distinct sound, not just a visual pulse — so the interface stays usable when you can't watch the screen closely. A full keyboard fallback covers anyone without a webcam. ## How we built it Three.js renders a 50,000-point additive particle orb with a custom GLSL shader (radial gradient, breathing animation, cursor-driven repel field), composited through multi-pass bloom post-processing. MediaPipe Hands drives real-time landmark tracking with hysteresis-based pinch detection and a small gesture classifier (pinch, palm, fist, point). Web Audio API generates context-aware feedback tied to actions and live data. Next.js powers the app shell. ## Built with Next.js · Three.js · WebGL/GLSL · MediaPipe Hands · Web Audio API · TypeScript

View codeSubmitted August 1, 2026
Authenticity verified by NitroStacknitrostack.ai